Comments on: Extra Credits
http://www.metafilter.com/103189/Extra-Credits/
Comments on MetaFilter post Extra CreditsThu, 05 May 2011 11:04:27 -0800Thu, 05 May 2011 11:04:27 -0800en-ushttp://blogs.law.harvard.edu/tech/rss60Extra Credits
http://www.metafilter.com/103189/Extra-Credits
<a href="http://www.escapistmagazine.com/videos/view/extra-credits?page=1">Extra Credits</a> is a weekly video series on the design, status quo and potential of video games. <br /><br /><a href="http://www.escapistmagazine.com/videos/view/extra-credits/2443-So-You-Want-to-be-a-Game-Designer">So You Want To Be a Game Designer</a>
<a href="http://www.escapistmagazine.com/videos/view/extra-credits/3167-Gamifying-Education">Gamifying Education</a>
<a href="http://www.escapistmagazine.com/videos/view/extra-credits/2758-Achievements">Achievements</a>
<a href="http://www.escapistmagazine.com/videos/view/extra-credits/2653-Piracy">Piracy</a>
<a href="http://www.escapistmagazine.com/videos/view/extra-credits/2590-Choice-and-Conflict">Choice and Conflict</a>
<a href="http://www.escapistmagazine.com/videos/view/extra-credits/2957-Tangential-Learning">Tangential Learning</a>
<a href="http://www.escapistmagazine.com/videos/view/extra-credits/2520-Sexual-Diversity">Sexual Diversity</a>post:www.metafilter.com,2011:site.103189Thu, 05 May 2011 10:57:09 -0800mccarty.timgamesvideogamesgamedesignludologygamestudiesextracreditsBy: anaximander
http://www.metafilter.com/103189/Extra-Credits#3677550
Oh, I've been following these for a while. The gaming community frequently drives me to despair (see: virtually any major gaming release, news or controversy), so it's great to see a bunch of people with a genuinely thoughtful take on things.comment:www.metafilter.com,2011:site.103189-3677550Thu, 05 May 2011 11:04:27 -0800anaximanderBy: BeerFilter
http://www.metafilter.com/103189/Extra-Credits#3677600
<a href="http://www.metafilter.com/101522/The-reason-this-topic-has-been-so-long-in-coming-is-that-weve-been-waiting-for-the-industry-to-provide-us-an-example-of-a-welldone-female-character">Previously</a>.comment:www.metafilter.com,2011:site.103189-3677600Thu, 05 May 2011 11:15:32 -0800BeerFilterBy: Navelgazer
http://www.metafilter.com/103189/Extra-Credits#3677669
Okay, so far I've only watched the one on creating female characters, and I can say that this is excellent.comment:www.metafilter.com,2011:site.103189-3677669Thu, 05 May 2011 11:26:00 -0800NavelgazerBy: LD Feral
http://www.metafilter.com/103189/Extra-Credits#3677718
I think I prefer the bridled (as in put to work) vitriol of <a href="http://www.escapistmagazine.com/videos/view/zero-punctuation">Yahtzee</a>, also of the same site.comment:www.metafilter.com,2011:site.103189-3677718Thu, 05 May 2011 11:36:47 -0800LD FeralBy: Grimp0teuthis
http://www.metafilter.com/103189/Extra-Credits#3677749
Another vote for Extra Credits. They take games seriously, tackle important issues for games as an art form, and make their points clearly, concisely, and passionately.comment:www.metafilter.com,2011:site.103189-3677749Thu, 05 May 2011 11:42:39 -0800Grimp0teuthisBy: mccarty.tim
http://www.metafilter.com/103189/Extra-Credits#3677802
According to <a href="http://www.rockpapershotgun.com/2008/05/27/video-games-and-sex/">RockPaperShotgun</a>, Daniel Floyd, the narrator of these videos (who now does the videos with a dedicated artist and a game designer) wanted to make a media studies presentation in college that was inspired by Yahtzee's style that featured video games. His <a href="http://www.youtube.com/watch?v=1jdG2LHair0">first video</a> and a few other early ones are on YouTube, although they've been <a href="http://www.escapistmagazine.com/videos/view/extra-credits/1887-Video-Games-Bad-Writing">remade/revisited</a> for Escapist with the full team.comment:www.metafilter.com,2011:site.103189-3677802Thu, 05 May 2011 11:52:15 -0800mccarty.timBy: TypographicalError
http://www.metafilter.com/103189/Extra-Credits#3677843
Just watched the Achievements video, and compared to <a href="http://www.metafilter.com/101704/Achievement-Unlocked-Read-the-article-fully-before-commenting">this article</a> by an actual developer, the Extra Credits video was shallow and simplistic, discussing almost no useful metrics for what makes a good achievement or even how to understand them. If that's one of the best videos you can dredge up, I think I'm going to leave this off my list of things to keep up with.comment:www.metafilter.com,2011:site.103189-3677843Thu, 05 May 2011 12:00:50 -0800TypographicalErrorBy: Navelgazer
http://www.metafilter.com/103189/Extra-Credits#3677867
TypographicalError, check out the one on Choice and Conflict before you decide you're done with it for good.comment:www.metafilter.com,2011:site.103189-3677867Thu, 05 May 2011 12:05:18 -0800NavelgazerBy: This, of course, alludes to you
http://www.metafilter.com/103189/Extra-Credits#3678009
Haha, this guy has a voice like someone who has literally used a bathroom at some point. I bet he owns office supplies.comment:www.metafilter.com,2011:site.103189-3678009Thu, 05 May 2011 12:34:13 -0800This, of course, alludes to youBy: Grimp0teuthis
http://www.metafilter.com/103189/Extra-Credits#3678056
<small>><a href="http://www.metafilter.com/103189/Extra-Credits#3677843">the Extra Credits video was shallow and simplistic...</a></small>
I think your expectations were too high. Extra Credits is meant to just to start conversations and get people thinking seriously about videogames in an entertaining and accessible way, rather than to compete with articles that delve into deep theory. Escapist Magazine has a lot of longer-form content in text articles, if you want to scratch that itch.comment:www.metafilter.com,2011:site.103189-3678056Thu, 05 May 2011 12:49:17 -0800Grimp0teuthisBy: Navelgazer
http://www.metafilter.com/103189/Extra-Credits#3678107
Related, the Smithsonian has announced the results of their selection process for their upcoming <a href="http://www.metafilter.com/94943/Smithsonian-to-exhibit-videogames-as-art-Jason-Scott-Completes-GET-LAMP-Can-this-day-be-any-better">Art of Videogames</a> exhibit this afternoon.
Predictably, the process was flawed, picking four games of different genres from each notable system of each generation, as if each system were equal and did all genres equal service. As a result, there's no Mega Man 2 or Metroid because that slot had to go to Super Mario 3, but it should still be interesting, and at least one of my all-time favorite games, Final Fantasy Tactics, secured one of the coveted slots.comment:www.metafilter.com,2011:site.103189-3678107Thu, 05 May 2011 12:58:12 -0800NavelgazerBy: painquale
http://www.metafilter.com/103189/Extra-Credits#3678512
I'm a big fan of pseudo-academic discussions and analyses of games. The guys who make Kingdom of Loathing recently started up a podcast called <a href="http://www.videogameshotdog.com/">Video Games Hot Dog</a> which is also pretty fun.comment:www.metafilter.com,2011:site.103189-3678512Thu, 05 May 2011 15:11:38 -0800painqualeBy: Han Tzu
http://www.metafilter.com/103189/Extra-Credits#3686997
Late to this party.
As a indie game developer, Extra Credits makes me really happy. While Yahtzee is certainly more entertaining, I think Extra Credits often hits harder on issues that are important, especially with regards of where, perhaps, the industry should be going. It might be a bit pretentious for one person to stand up and say, this is what's wrong with gaming - but I happen to agree with their views, and I think perhaps many out there do.
Their <a href="http://www.escapistmagazine.com/videos/view/extra-credits/2794-An-Open-Letter-to-EA-Marketing">commentary on EA marketing</a> is a very good example of good, dare I say it, <i>journalism.</i>comment:www.metafilter.com,2011:site.103189-3686997Tue, 10 May 2011 12:20:02 -0800Han Tzu
¡°Why?¡± asked Larry, in his practical way. "Sergeant," admonished the Lieutenant, "you mustn't use such language to your men." "Yes," accorded Shorty; "we'll git some rations from camp by this evenin'. Cap will look out for that. Meanwhile, I'll take out two or three o' the boys on a scout into the country, to see if we can't pick up something to eat." Marvor, however, didn't seem satisfied. "The masters always speak truth," he said. "Is this what you tell me?" MRS. B.: Why are they let, then? My song is short. I am near the dead. So Albert's letter remained unanswered¡ªCaro felt that Reuben was unjust. She had grown very critical of him lately, and a smarting dislike coloured her [Pg 337]judgments. After all, it was he who had driven everybody to whatever it was that had disgraced him. He was to blame for Robert's theft, for Albert's treachery, for Richard's base dependence on the Bardons, for George's death, for Benjamin's disappearance, for Tilly's marriage, for Rose's elopement¡ªit was a heavy load, but Caro put the whole of it on Reuben's shoulders, and added, moreover, the tragedy of her own warped life. He was a tyrant, who sucked his children's blood, and cursed them when they succeeded in breaking free. "Tell my lord," said Calverley, "I will attend him instantly." HoME²Ô¾®¿Õ·¬ºÅѸÀ×Á´½Ó
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