Shorter Human Mode
July 11, 2016 12:24 PM Subscribe
Users come in all shapes and sizes; some tall, some short, some seated. Since the user interacts in a room-scale VR space with a realistic approximation of their body, the physical dimensions of both the space and the user matter. Depending on the design of the space and the dimensions/limitations of that user, they may not be able to interact with the space in an ideal fashion, if at all. Accessibility in VR: Head Height, first in a continuing series of articles.
posted by carsonb (8 comments total)
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posted by thecjm at 1:03 PM on July 11, 2016 [1 favorite]